Survivor Series: Dynasty Warriors: Gundam 3 Review

He once watched an anime called MD Geist  and said its the worst ever, Once he drank a Dos Equis beer and it was exceptional, and once listened to another anime podcast other than AAA and said never again…… he is the most interesting man on the AAA network.

Ok lol, so that’s going to the new intro to each blog entry because I love those commercials and the beer. In this edition of the series I’m going to talk about a musou games; Dynasty Warriors: Gundam 3. I know the hack and slash genre has a lot of critics and fans at the same time which leaves it as one of the more hotly debated game genres, and I had never played any until this game, but this game has new features that set it apart from the previous entries in the series. That said, lets take a look at the game.

Background Story:

The story devised for this game is that a number of characters from the various Gundam series are transported to a location along with their mobile suits. The location is never really spell out, perhaps some alternate dimension or whatever. Some of the characters met up and form groups and began battles against other groups of characters. Some mysterious signal is being broadcast and the characters follow it, and this drives the story. Not much of a story :P, however a story isn’t really the main focus of this game.

Game Play:

The story mode of game is broken down into chapters in which two or three characters are playable at first. Each individual character is restricted to his or her signature mobile suit until you buy a license in the game shop which allows all playable characters to pilot it. Each chapter has a number of missions that all have the same end conditions, that being killing the end boss character of that mission. How you go about getting to the end of each mission is really the difference in each mission. There are over 300 different missions within the story mode in 8 different categories. The combat is much the same with other DW games, a lot pressing of the A button to create chain combos to perform different special moves and the unique signature attack of each character. A new feature is the addition of the Partner Strike, which is an attack performed by a partner character set at the start of each mission, which can used to turn the tide of battle. There are a number of other new map features that add a more strategic atmosphere. The Emergency Dash is a new option that allows players to get out of danger if timed right.  There 81 different units to choose from in the game to be collected  by acquiring MS plans and building them in the MS lab. The plans can gained whenever you finish a mission and you typical get 4 or 5 after each mission

In the online mode up to 4 players can play together in 15 unique missions. There are reports that more missions on the way at some point, although no date has been given.

Audio\Music:

The music in the game is average at best, not horrid and not exceptional either. The characters are voiced in certain parts of game, but not in all dialogue between the characters. The voice actors are the ones that portray the characters in both the Japanese and American versions of the shows, so that’s some good continuity between anime and game.

Artwork:

The art style is an upgrade over the previous two DW:Gundam games. The graphic artists choose to render the characters and mobile suits in a cel shaded style which is bright, well detailed, with great environmental effects, and visually pleasing. The background environments are enough in number without getting too repetitive.

Closing Comments:

DW:Gundam 3 is most importantly an improvement over the previous games in this series. It does all the things the other games have done in a better way that made the others a success. That said it still has the issues of other Dynasty Warriors games, almost completely devoid of anything resembling a story  and sometime repetitive combat. This game is almost just for Gundam fans, however it may appeal to fans of the hack and slash genre, which is a viable business model in Japan and not so much in America. Not many Gundam games get released in the West, well at least not many of the good ones, leaving not much to play if your a Gundam fan in the Western world, so its a question of take it or leave it. For myself its just good to have a decent game to go and blow up things with my favorite mobile suits.

I give this game 3\5 beam sabers slashing up grunt suits

 

Cheers and Beers,

Devil_Survivor